The Contra 007 GLA side consists of four generals, and the regular Zero Hour army isn't in the menu. The base side went to the new General Huchum with tanks and artillery, while Thrax, Juhziz and Kassad got rewritten armies. All four have a Command Truck for 1500, and each has a super tank or a special weapon of their own. Below are the units from the mod files, the main buildings, the prototypes and tips for playing on a phone. The USA, China and the differences between 007 and 009 are covered in the Contra 007 wiki.

How the Contra 007 GLA army differs from Zero Hour
Numbers from the INI files of Contra 007 and Zero Hour 1.04:
- There is no base side. The mod gives the GLA side to Huchum.
- The Rebel costs 200–300 and takes 150 damage, and its machine gun hits for 8. In Zero Hour it was 150, 120 health and 5 damage.
- Jarmen Kell costs 2000–2500, takes 1000 damage and fires for 300 at range 250. In the original it was 1500, 200 health and 180 damage.
- Instead of the SCUD Launcher, Thrax and Juhziz get the Luna rocket launcher: 1400–1600, 250 health, range 450. The Zero Hour SCUD Launcher had range 350.
- Only Huchum kept the Marauder: 800, 550 health, cannon 90 / 170. In Zero Hour it had 500 health and 60 damage for the same price.
- Every general has a Command Truck for 1500 with 1500 health and a Mobile Stash for 1300.
- The Elbrus Storm, the mod's SCUD Storm, costs the same 5000 but takes 100 seconds to build instead of 60.
Contra 007 GLA generals
Costs, build times and health are taken from the mod's INI files, damage is per shot of the main weapon, range is in game units. Workers and the Mobile Stash are left out of the tables. For the bikes the first column shows the build button names: in the files they are all a single object, the Combat Cycle.
General Huchum: Field Army
Huchum exists only in Contra. His dossier says he commands the GLA's elite forces: strong tanks, artillery and good infantry. Only he has the Marauder, the self-propelled Dana artillery and the Katyusha rocket launcher with range 400. His top vehicle is the Desert Cruiser for 6000 with 2800 health and a mortar dealing 220. Instead of the SCUD Storm, Huchum has the Temple.
| Unit | Type | Cost | Time, s | Health | Weapon: damage / range |
|---|---|---|---|---|---|
Rebel |
infantry | 200 | 2 | 150 | machine gun 8 / 100 |
Stinger Soldier |
infantry | 300 | 3 | 120 | vs air 45 / 300, vs ground 25 / 175 |
RPG Trooper |
infantry | 300 | 3 | 100 | RPG 80 / 150 |
| Angry Mob | infantry | 900 | 9 | — | up to 10 thugs |
Jarmen Kell |
infantry | 2000 | 20 | 1000 | rifle 300 / 250 |
Combat Cycle |
vehicle | 350 | 3.5 | 180 | machine gun 8 / 150 |
Technical |
vehicle | 500 | 5 | 200 | machine gun 11 / 125 |
Radar Van |
vehicle | 500 | 5 | 500 | radar, unarmed |
Scorpion |
vehicle | 550 | 5.5 | 350 | cannon 35 / 150 |
RPG Trooper Biker |
vehicle | 600 | 6 | 180 | RPG 80 / 150 |
Toxin Tractor |
vehicle | 600 | 6 | 300 | toxin 7 / 100 |
Rocket Buggy |
vehicle | 650 | 6.5 | 150 | missiles 25 / 300 |
Demolisher |
vehicle | 700 | 8 | 450 | rams buildings for 300 |
Flak Gun |
vehicle | 700 | 7 | 300 | 50 / 200, vs air 70 / 300 |
Stinger Biker |
vehicle | 750 | 7.5 | 180 | vs air 45 / 300 |
Marauder |
vehicle | 800 | 8 | 550 | cannon 90 / 170 |
Battle Bus |
vehicle | 800 | 8 | 500 | up to 8 infantry inside |
Quad Cannon |
vehicle | 850 | 8.5 | 300 | 16 / 150, vs air 10 / 300 |
Dana |
vehicle | 900 | 9 | 350 | shell 112 / 375 |
BTR-50 Driller |
vehicle | 900 | 9 | 300 | unarmed, digs tunnels |
Katyusha |
vehicle | 1200 | 12 | 260 | missiles 40 / 400 |
Command Truck |
vehicle | 1500 | 15 | 1500 | cannon 35 / 150 after upgrade |
Desert Cruiser |
vehicle | 6000 | 60 | 2800 | mortar 220 / 350, missiles 40 / 350 |
Dr. Thrax: Toxins
According to Thrax's dossier, toxins work against infantry, acids against vehicles and buildings, and silicon clouds keep enemy aircraft at a distance. The general's super tank is the Karakurt for 7000 with 2400 health, which contaminates the ground with toxin and acid. Against armor he has the acid-spraying Scolopendra and the Sturm-S, an anti-tank system dealing 240 at range 300. Only Thrax has the Defiler, a building that poisons the ground.
| Unit | Type | Cost | Time, s | Health | Weapon: damage / range |
|---|---|---|---|---|---|
Terrorist |
infantry | 225 | 2.25 | 120 | self-destructs, leaves a toxin cloud |
RPG Trooper |
infantry | 300 | 3 | 120 | RPG 80 / 150 |
Toxin Rebel |
infantry | 350 | 3.5 | 125 | toxin stream 8 / 75 |
Stinger Soldier |
infantry | 350 | 3.5 | 120 | vs air 45 / 300, vs ground 25 / 175 |
Jarmen Kell |
infantry | 2000 | 20 | 1000 | rifle 300 / 250 |
Terrorist Biker |
vehicle | 450 | 4.5 | 110 | self-destructs |
Combat Cycle |
vehicle | 525 | 5.25 | 180 | toxin 8 / 75 |
Radar Van |
vehicle | 550 | 5.5 | 500 | radar, unarmed |
Scorpion |
vehicle | 550 | 5.5 | 350 | cannon 35 / 150 |
Technical |
vehicle | 600 | 6 | 225 | machine gun 16 / 150, vs air 16 / 300 |
Stinger Biker |
vehicle | 600 | 6 | 180 | vs air 45 / 300 |
RPG Trooper Biker |
vehicle | 650 | 6.5 | 180 | RPG 80 / 150 |
Mortar Buggy |
vehicle | 800 | 8 | 200 | mortar round 95 / 275 |
Wasp |
vehicle | 800 | 8 | 300 | missiles 75 / 175, vs air 75 / 300 |
Sturm-S |
vehicle | 900 | 9 | 300 | ATGM 240 / 300 |
BTR-50 Driller |
vehicle | 900 | 9 | 300 | unarmed, digs tunnels |
Poisoner |
vehicle | 950 | 9.5 | 450 | toxin 8.75 / 100 |
Scolopendra |
vehicle | 1000 | 10 | 500 | acid 6.25 / 100 |
Bomb Truck |
vehicle | 1100 | 11 | 225 | self-destructs |
Luna |
vehicle | 1400 | 14 | 250 | missile 160 / 450 |
Command Truck |
vehicle | 1500 | 15 | 1500 | 40 / 150 after upgrade |
Karakurt |
vehicle | 7000 | 70 | 2400 | missiles 80 / 150 |
Crop Duster |
aircraft | 600 | 6 | 150 | sprays toxin, 125 |
General Juhziz: Explosives
According to his dossier, Juhziz relies on suicide units and earns money for every enemy he destroys. His most expensive unit is the Convoy Truck for 4000, which its build button describes as a nuclear bomb truck. Juhziz is the only GLA general who builds an Airfield: it launches the Zipper, a ramming interceptor, and the Dolphin, a kamikaze plane.
| Unit | Type | Cost | Time, s | Health | Weapon: damage / range |
|---|---|---|---|---|---|
Terrorist |
infantry | 150 | 1.5 | 120 | self-destructs |
Rebel |
infantry | 300 | 3 | 150 | machine gun 8 / 100 |
RPG Trooper |
infantry | 350 | 3.5 | 100 | RPG 80 / 150 |
Saboteur |
infantry | 600 | 6 | 120 | sabotages buildings |
| Angry Mob | infantry | 600 | 6 | — | up to 10 people |
Jarmen Kell |
infantry | 2500 | 25 | 1000 | rifle 300 / 250 |
Combat Cycle |
vehicle | 300 | 3 | 180 | machine gun 8 / 150 |
Terrorist Biker |
vehicle | 350 | 3.5 | 110 | self-destructs |
RPG Trooper Biker |
vehicle | 500 | 5 | 180 | RPG 80 / 150 |
Cockroach |
vehicle | 500 | 5 | 300 | cannon 30 / 125, self-destructs |
Technical |
vehicle | 500 | 5 | 200 | machine gun 11 / 125 |
Radar Van |
vehicle | 500 | 5 | 500 | radar, unarmed |
BTR-50 Transport |
vehicle | 600 | 6 | 300 | unarmed, amphibious, carries vehicles |
Saboteur Biker |
vehicle | 700 | 7 | 180 | sabotages buildings |
Mortar Buggy |
vehicle | 800 | 8 | 200 | mortar round 95 / 275 |
Quad Cannon |
vehicle | 800 | 8 | 300 | 16 / 150, vs air 10 / 300 |
Bomb Truck |
vehicle | 900 | 9 | 300 | self-destructs |
Battle Bus |
vehicle | 1000 | 10 | 500 | up to 8 infantry inside |
Command Truck |
vehicle | 1500 | 15 | 1500 | machine gun 8 / 100 after upgrade |
Luna |
vehicle | 1600 | 16 | 250 | missile 300 / 450 |
Convoy Truck |
vehicle | 4000 | 40 | 600 | nuclear detonation |
Zipper |
aircraft | 700 | 7 | 150 | rams aircraft 300 / 150 |
Dolphin |
aircraft | 700 | 7 | 160 | kamikaze plane |
Prince Kassad: Camouflage
Kassad's dossier says he jams GPS from the start of the game, and most of his troops are hidden from the enemy. His top unit is the Hazael for 4500: an invisible tank with a gun dealing 400 at range 300 that stays hidden when it fires. Kassad's Elbrus Launcher works as a small missile storm: 2500, a salvo at any range every 3 minutes.
| Unit | Type | Cost | Time, s | Health | Weapon: damage / range |
|---|---|---|---|---|---|
Terrorist |
infantry | 200 | 2 | 120 | self-destructs |
Warrior |
infantry | 230 | 2.3 | 180 | shotgun 105 / 65 |
RPG Trooper |
infantry | 300 | 3 | 100 | RPG 80 / 175 |
Hijacker |
infantry | 600 | 6 | 100 | hijacks vehicles |
Saboteur |
infantry | 600 | 6 | 120 | sabotages buildings |
Assassin |
infantry | 600 | 6 | 120 | rifle 300 / 250 |
| Angry Mob | infantry | 700 | 7 | — | up to 8 partisans |
Jarmen Kell |
infantry | 2000 | 20 | 1000 | rifle 300 / 250 |
Combat Cycle |
vehicle | 300 | 3 | 180 | machine gun 8 / 150 |
Terrorist Biker |
vehicle | 400 | 4 | 110 | self-destructs |
Gun Buggy |
vehicle | 400 | 4 | 200 | machine gun 11 / 125 |
RPG Trooper Biker |
vehicle | 500 | 5 | 180 | RPG 80 / 150 |
Radar Van |
vehicle | 600 | 6 | 500 | missile 150 / 350 after upgrade |
Scorpion |
vehicle | 600 | 6 | 300 | missiles 100 / 175 |
BTR-50 Transport |
vehicle | 600 | 6 | 300 | unarmed, amphibious, carries vehicles |
Toxin Tractor |
vehicle | 600 | 6 | 300 | toxin 7 / 100 |
Assassin Biker |
vehicle | 650 | 6.5 | 180 | rifle 300 / 250 |
Flak Gun |
vehicle | 700 | 7 | 300 | 50 / 200, vs air 70 / 300 |
Saboteur Biker |
vehicle | 700 | 7 | 180 | sabotages buildings |
Rocket Buggy |
vehicle | 750 | 7.5 | 150 | missiles 25 / 300 |
Hijacker Biker |
vehicle | 800 | 8 | 180 | hijacks vehicles |
Mortar Buggy |
vehicle | 800 | 8 | 200 | mortar round 95 / 275 |
Quad Cannon |
vehicle | 800 | 8 | 300 | 16 / 150, vs air 10 / 300 |
Bomb Truck |
vehicle | 1000 | 10 | 225 | self-destructs |
Command Truck |
vehicle | 1500 | 15 | 1500 | 100 / 175 after upgrade |
Elbrus Launcher |
vehicle | 2500 | 50 | 500 | missile salvo at unlimited range |
Hazael |
vehicle | 4500 | 45 | 750 | cannon 400 / 300 |
Main buildings and superweapons
| Building | General | Cost | Time, s | Health |
|---|---|---|---|---|
| Command Center | all | 2000 | 40 | 5000 |
| Arms Dealer | all | 2000 | 40 | 5000 |
| Palace | all | 2000 | 40 | 4000 |
| Black Market | all | 2500 | 50 | 1250 |
| Elbrus Storm | Thrax, Juhziz, Kassad | 5000 | 100 | 4000 |
| Temple | Huchum | 5000 | 100 | 5000 |
| Defiler | Thrax | 3500 | 70 | 3500 |
| Jammer Station | Kassad | 5000 | 100 | 2500 |
| Missile Silo | Huchum, Kassad | 2500 | 50 | 1200 |
| Cave | Huchum | 1500 | 30 | 1750 |
| Airfield | Juhziz | 2000 | 40 | 2500 |
| Howitzer Position | Thrax, Juhziz | 1700 | 34 | 900 |
| Sniper Site | Kassad | 1800 | 20 | 1000 |
The Elbrus Storm reloads in 7 minutes. Huchum's Temple launches Hatf-3 missiles and takes 5000 damage against 4000 for the Elbrus Storm. Every 5 minutes Kassad's Jammer Station jams enemy radars, and it detects stealth units around itself. The Missile Silo fires a missile dealing 300 at range 450, and units that come out of the Cave hit harder for a while.
Real-world prototypes of Contra 007 GLA hardware
The Marauder, Scorpion, Technical, Battle Bus, Bomb Truck, Toxin Tractor, Rocket Buggy, Quad Cannon and the bikes came over from Zero Hour, and their prototypes are covered on the page about the GLA army in the original game. Here we look only at the mod's new hardware.
- Sturm-S. The Soviet 9P149 Shturm-S self-propelled anti-tank system on an MT-LB chassis, in service since 1979. It fires 9M114 Kokon missiles.
- Luna. The Soviet 9K52 Luna-M tactical system with an unguided rocket, FROG-7 in NATO terms. It was adopted in 1962, reaches up to 65 km, and its launcher sits on a ZIL-135 chassis.
- BTR-50 Transport and BTR-50 Driller. Both use the UVBTR50P model in the files. The real BTR-50 is a Soviet amphibious tracked armored personnel carrier based on the PT-76 tank, in service since 1954 and able to carry up to 20 troops.
- Flak Gun. The model in the files is called UVS60: the Soviet 57 mm towed S-60 anti-aircraft gun, adopted in 1950.
- Dana. The UVDana model, that is, the Czechoslovak wheeled 152 mm vz.77 DANA self-propelled howitzer on a Tatra 815 chassis. It has been in service since 1981.
- Crop Duster. The UVDromader model: the Polish PZL M-18 Dromader agricultural aircraft, first flown in 1976. In real life it is also used for spraying and firefighting.
- Dolphin. The UVL29 model, the Czechoslovak Aero L-29 Delfín jet trainer. It first flew in 1959 and became the main trainer of the Warsaw Pact countries.
- Made-up hardware. There is no prototype for the Karakurt, Scolopendra, Poisoner, Desert Cruiser, Hazael, Cockroach, Zipper or Convoy Truck.
How to play the GLA in Contra 007 on a phone
Contra 007 works in ZeroFront. The mod is in our Telegram bot under "Game files & mods", and the version and installation are covered in detail on the Contra 007 on Android and PC page. Network games only work with players who also run 007.
The GLA in the mod drives a lot and blows up a lot, so three tricks help on a phone:
- Select bikes and Technicals with a double tap: that picks every unit of one type on screen. Save the raiding party to group "1" on the left bar.
- Kassad's Elbrus Launcher and the Luna fire far. Move the camera to the target with two fingers and tap the spot you want to hit while the launcher is selected.
- To cancel an order or drop the selection before a detonation, hold your finger on the screen for about 0.6 seconds.
The other gestures are described on the touch screen controls page.
FAQ
Is there a regular GLA in Contra 007?
No. The GLA side went to Huchum, and next to him are Thrax, Juhziz and Kassad. The original armies of these generals are covered in the main wiki, for example on the Prince Kassad page.
Who is Huchum?
A new Contra general. His dossier says he commands the GLA's elite forces with strong tanks, artillery and good infantry, and his "strategy" field just says "Unknown". Huchum is also in Contra 009, where his army is the assault army.
How is Kassad's Elbrus Launcher different from the Luna?
The Luna of Thrax and Juhziz fires a single missile at range 450. Kassad's Elbrus Launcher costs 2500 and works like a small SCUD Storm: a missile salvo at any range every 3 minutes.
Does the GLA have aircraft?
Hardly any. Only Juhziz builds an Airfield, and the Zipper and the Dolphin take off from it. Thrax has the Crop Duster for spraying toxins, and the other GLA generals fight on the ground.
Can I play the GLA in Contra 007 on a phone?
Yes, the mod works in ZeroFront. Get Contra 007 in the bot and point the app to your original Generals folder and the Zero Hour folder with the mod.
Try ZeroFront on your own phone in the bot @generals_mobile_bot: the first 24 hours are free.









Rebel
Stinger Soldier
RPG Trooper
Jarmen Kell
Combat Cycle
Technical
Radar Van
Scorpion
Toxin Tractor
Rocket Buggy
Demolisher
Flak Gun
Marauder
Battle Bus
Quad Cannon
Dana
BTR-50 Driller
Katyusha
Command Truck
Desert Cruiser
Terrorist
Toxin Rebel
Terrorist Biker
Combat Cycle
Technical
Mortar Buggy
Wasp
Sturm-S
Poisoner
Scolopendra
Bomb Truck
Luna
Command Truck
Karakurt
Crop Duster
Saboteur
Cockroach
Technical
Quad Cannon
Command Truck
Convoy Truck
Zipper
Dolphin
Warrior
Hijacker
Assassin
Gun Buggy
Scorpion
Command Truck
Elbrus Launcher
Hazael