ZEROFRONTGENERALS · ZERO HOUR · CONTRA 009 · 007 24 hours free
Home / Wiki / Contra 007 GLA: Units and Generals
WIKI

Contra 007 GLA: Units and Generals

Runs on your phone: Generals · Zero Hour · Contra 009 · Contra 007 · Project Raptor
Updated 2026-09-30 · data from Contra 007 mod files
Contra 007 on AndroidThe phone version is in our Telegram bot: the ZeroFront app plus Contra 007. Download it, set it up with the guide and play on Android.
Get it for AndroidHow to start

The Contra 007 GLA side consists of four generals, and the regular Zero Hour army isn't in the menu. The base side went to the new General Huchum with tanks and artillery, while Thrax, Juhziz and Kassad got rewritten armies. All four have a Command Truck for 1500, and each has a super tank or a special weapon of their own. Below are the units from the mod files, the main buildings, the prototypes and tips for playing on a phone. The USA, China and the differences between 007 and 009 are covered in the Contra 007 wiki.

Kassad's Hijacker: Contra 007 uses the same model as the Zero Hour Hijacker

How the Contra 007 GLA army differs from Zero Hour

Numbers from the INI files of Contra 007 and Zero Hour 1.04:

  • There is no base side. The mod gives the GLA side to Huchum.
  • The Rebel costs 200–300 and takes 150 damage, and its machine gun hits for 8. In Zero Hour it was 150, 120 health and 5 damage.
  • Jarmen Kell costs 2000–2500, takes 1000 damage and fires for 300 at range 250. In the original it was 1500, 200 health and 180 damage.
  • Instead of the SCUD Launcher, Thrax and Juhziz get the Luna rocket launcher: 1400–1600, 250 health, range 450. The Zero Hour SCUD Launcher had range 350.
  • Only Huchum kept the Marauder: 800, 550 health, cannon 90 / 170. In Zero Hour it had 500 health and 60 damage for the same price.
  • Every general has a Command Truck for 1500 with 1500 health and a Mobile Stash for 1300.
  • The Elbrus Storm, the mod's SCUD Storm, costs the same 5000 but takes 100 seconds to build instead of 60.

Contra 007 GLA generals

Costs, build times and health are taken from the mod's INI files, damage is per shot of the main weapon, range is in game units. Workers and the Mobile Stash are left out of the tables. For the bikes the first column shows the build button names: in the files they are all a single object, the Combat Cycle.

General Huchum: Field Army

Huchum exists only in Contra. His dossier says he commands the GLA's elite forces: strong tanks, artillery and good infantry. Only he has the Marauder, the self-propelled Dana artillery and the Katyusha rocket launcher with range 400. His top vehicle is the Desert Cruiser for 6000 with 2800 health and a mortar dealing 220. Instead of the SCUD Storm, Huchum has the Temple.

Unit Type Cost Time, s Health Weapon: damage / range
Rebel Rebel infantry 200 2 150 machine gun 8 / 100
Stinger Soldier Stinger Soldier infantry 300 3 120 vs air 45 / 300, vs ground 25 / 175
RPG Trooper RPG Trooper infantry 300 3 100 RPG 80 / 150
Angry Mob infantry 900 9 — up to 10 thugs
Jarmen Kell Jarmen Kell infantry 2000 20 1000 rifle 300 / 250
Combat Cycle Combat Cycle vehicle 350 3.5 180 machine gun 8 / 150
Technical Technical vehicle 500 5 200 machine gun 11 / 125
Radar Van Radar Van vehicle 500 5 500 radar, unarmed
Scorpion Scorpion vehicle 550 5.5 350 cannon 35 / 150
RPG Trooper Biker RPG Trooper Biker vehicle 600 6 180 RPG 80 / 150
Toxin Tractor Toxin Tractor vehicle 600 6 300 toxin 7 / 100
Rocket Buggy Rocket Buggy vehicle 650 6.5 150 missiles 25 / 300
Demolisher Demolisher vehicle 700 8 450 rams buildings for 300
Flak Gun Flak Gun vehicle 700 7 300 50 / 200, vs air 70 / 300
Stinger Biker Stinger Biker vehicle 750 7.5 180 vs air 45 / 300
Marauder Marauder vehicle 800 8 550 cannon 90 / 170
Battle Bus Battle Bus vehicle 800 8 500 up to 8 infantry inside
Quad Cannon Quad Cannon vehicle 850 8.5 300 16 / 150, vs air 10 / 300
Dana Dana vehicle 900 9 350 shell 112 / 375
BTR-50 Driller BTR-50 Driller vehicle 900 9 300 unarmed, digs tunnels
Katyusha Katyusha vehicle 1200 12 260 missiles 40 / 400
Command Truck Command Truck vehicle 1500 15 1500 cannon 35 / 150 after upgrade
Desert Cruiser Desert Cruiser vehicle 6000 60 2800 mortar 220 / 350, missiles 40 / 350

Dr. Thrax: Toxins

According to Thrax's dossier, toxins work against infantry, acids against vehicles and buildings, and silicon clouds keep enemy aircraft at a distance. The general's super tank is the Karakurt for 7000 with 2400 health, which contaminates the ground with toxin and acid. Against armor he has the acid-spraying Scolopendra and the Sturm-S, an anti-tank system dealing 240 at range 300. Only Thrax has the Defiler, a building that poisons the ground.

Unit Type Cost Time, s Health Weapon: damage / range
Terrorist Terrorist infantry 225 2.25 120 self-destructs, leaves a toxin cloud
RPG Trooper RPG Trooper infantry 300 3 120 RPG 80 / 150
Toxin Rebel Toxin Rebel infantry 350 3.5 125 toxin stream 8 / 75
Stinger Soldier Stinger Soldier infantry 350 3.5 120 vs air 45 / 300, vs ground 25 / 175
Jarmen Kell Jarmen Kell infantry 2000 20 1000 rifle 300 / 250
Terrorist Biker Terrorist Biker vehicle 450 4.5 110 self-destructs
Combat Cycle Combat Cycle vehicle 525 5.25 180 toxin 8 / 75
Radar Van Radar Van vehicle 550 5.5 500 radar, unarmed
Scorpion Scorpion vehicle 550 5.5 350 cannon 35 / 150
Technical Technical vehicle 600 6 225 machine gun 16 / 150, vs air 16 / 300
Stinger Biker Stinger Biker vehicle 600 6 180 vs air 45 / 300
RPG Trooper Biker RPG Trooper Biker vehicle 650 6.5 180 RPG 80 / 150
Mortar Buggy Mortar Buggy vehicle 800 8 200 mortar round 95 / 275
Wasp Wasp vehicle 800 8 300 missiles 75 / 175, vs air 75 / 300
Sturm-S Sturm-S vehicle 900 9 300 ATGM 240 / 300
BTR-50 Driller BTR-50 Driller vehicle 900 9 300 unarmed, digs tunnels
Poisoner Poisoner vehicle 950 9.5 450 toxin 8.75 / 100
Scolopendra Scolopendra vehicle 1000 10 500 acid 6.25 / 100
Bomb Truck Bomb Truck vehicle 1100 11 225 self-destructs
Luna Luna vehicle 1400 14 250 missile 160 / 450
Command Truck Command Truck vehicle 1500 15 1500 40 / 150 after upgrade
Karakurt Karakurt vehicle 7000 70 2400 missiles 80 / 150
Crop Duster Crop Duster aircraft 600 6 150 sprays toxin, 125

General Juhziz: Explosives

According to his dossier, Juhziz relies on suicide units and earns money for every enemy he destroys. His most expensive unit is the Convoy Truck for 4000, which its build button describes as a nuclear bomb truck. Juhziz is the only GLA general who builds an Airfield: it launches the Zipper, a ramming interceptor, and the Dolphin, a kamikaze plane.

Unit Type Cost Time, s Health Weapon: damage / range
Terrorist Terrorist infantry 150 1.5 120 self-destructs
Rebel Rebel infantry 300 3 150 machine gun 8 / 100
RPG Trooper RPG Trooper infantry 350 3.5 100 RPG 80 / 150
Saboteur Saboteur infantry 600 6 120 sabotages buildings
Angry Mob infantry 600 6 — up to 10 people
Jarmen Kell Jarmen Kell infantry 2500 25 1000 rifle 300 / 250
Combat Cycle Combat Cycle vehicle 300 3 180 machine gun 8 / 150
Terrorist Biker Terrorist Biker vehicle 350 3.5 110 self-destructs
RPG Trooper Biker RPG Trooper Biker vehicle 500 5 180 RPG 80 / 150
Cockroach Cockroach vehicle 500 5 300 cannon 30 / 125, self-destructs
Technical Technical vehicle 500 5 200 machine gun 11 / 125
Radar Van Radar Van vehicle 500 5 500 radar, unarmed
BTR-50 Transport BTR-50 Transport vehicle 600 6 300 unarmed, amphibious, carries vehicles
Saboteur Biker Saboteur Biker vehicle 700 7 180 sabotages buildings
Mortar Buggy Mortar Buggy vehicle 800 8 200 mortar round 95 / 275
Quad Cannon Quad Cannon vehicle 800 8 300 16 / 150, vs air 10 / 300
Bomb Truck Bomb Truck vehicle 900 9 300 self-destructs
Battle Bus Battle Bus vehicle 1000 10 500 up to 8 infantry inside
Command Truck Command Truck vehicle 1500 15 1500 machine gun 8 / 100 after upgrade
Luna Luna vehicle 1600 16 250 missile 300 / 450
Convoy Truck Convoy Truck vehicle 4000 40 600 nuclear detonation
Zipper Zipper aircraft 700 7 150 rams aircraft 300 / 150
Dolphin Dolphin aircraft 700 7 160 kamikaze plane

Prince Kassad: Camouflage

Kassad's dossier says he jams GPS from the start of the game, and most of his troops are hidden from the enemy. His top unit is the Hazael for 4500: an invisible tank with a gun dealing 400 at range 300 that stays hidden when it fires. Kassad's Elbrus Launcher works as a small missile storm: 2500, a salvo at any range every 3 minutes.

Unit Type Cost Time, s Health Weapon: damage / range
Terrorist Terrorist infantry 200 2 120 self-destructs
Warrior Warrior infantry 230 2.3 180 shotgun 105 / 65
RPG Trooper RPG Trooper infantry 300 3 100 RPG 80 / 175
Hijacker Hijacker infantry 600 6 100 hijacks vehicles
Saboteur Saboteur infantry 600 6 120 sabotages buildings
Assassin Assassin infantry 600 6 120 rifle 300 / 250
Angry Mob infantry 700 7 — up to 8 partisans
Jarmen Kell Jarmen Kell infantry 2000 20 1000 rifle 300 / 250
Combat Cycle Combat Cycle vehicle 300 3 180 machine gun 8 / 150
Terrorist Biker Terrorist Biker vehicle 400 4 110 self-destructs
Gun Buggy Gun Buggy vehicle 400 4 200 machine gun 11 / 125
RPG Trooper Biker RPG Trooper Biker vehicle 500 5 180 RPG 80 / 150
Radar Van Radar Van vehicle 600 6 500 missile 150 / 350 after upgrade
Scorpion Scorpion vehicle 600 6 300 missiles 100 / 175
BTR-50 Transport BTR-50 Transport vehicle 600 6 300 unarmed, amphibious, carries vehicles
Toxin Tractor Toxin Tractor vehicle 600 6 300 toxin 7 / 100
Assassin Biker Assassin Biker vehicle 650 6.5 180 rifle 300 / 250
Flak Gun Flak Gun vehicle 700 7 300 50 / 200, vs air 70 / 300
Saboteur Biker Saboteur Biker vehicle 700 7 180 sabotages buildings
Rocket Buggy Rocket Buggy vehicle 750 7.5 150 missiles 25 / 300
Hijacker Biker Hijacker Biker vehicle 800 8 180 hijacks vehicles
Mortar Buggy Mortar Buggy vehicle 800 8 200 mortar round 95 / 275
Quad Cannon Quad Cannon vehicle 800 8 300 16 / 150, vs air 10 / 300
Bomb Truck Bomb Truck vehicle 1000 10 225 self-destructs
Command Truck Command Truck vehicle 1500 15 1500 100 / 175 after upgrade
Elbrus Launcher Elbrus Launcher vehicle 2500 50 500 missile salvo at unlimited range
Hazael Hazael vehicle 4500 45 750 cannon 400 / 300

Main buildings and superweapons

Building General Cost Time, s Health
Command Center all 2000 40 5000
Arms Dealer all 2000 40 5000
Palace all 2000 40 4000
Black Market all 2500 50 1250
Elbrus Storm Thrax, Juhziz, Kassad 5000 100 4000
Temple Huchum 5000 100 5000
Defiler Thrax 3500 70 3500
Jammer Station Kassad 5000 100 2500
Missile Silo Huchum, Kassad 2500 50 1200
Cave Huchum 1500 30 1750
Airfield Juhziz 2000 40 2500
Howitzer Position Thrax, Juhziz 1700 34 900
Sniper Site Kassad 1800 20 1000

The Elbrus Storm reloads in 7 minutes. Huchum's Temple launches Hatf-3 missiles and takes 5000 damage against 4000 for the Elbrus Storm. Every 5 minutes Kassad's Jammer Station jams enemy radars, and it detects stealth units around itself. The Missile Silo fires a missile dealing 300 at range 450, and units that come out of the Cave hit harder for a while.

Real-world prototypes of Contra 007 GLA hardware

The Marauder, Scorpion, Technical, Battle Bus, Bomb Truck, Toxin Tractor, Rocket Buggy, Quad Cannon and the bikes came over from Zero Hour, and their prototypes are covered on the page about the GLA army in the original game. Here we look only at the mod's new hardware.

  • Sturm-S. The Soviet 9P149 Shturm-S self-propelled anti-tank system on an MT-LB chassis, in service since 1979. It fires 9M114 Kokon missiles.
  • Luna. The Soviet 9K52 Luna-M tactical system with an unguided rocket, FROG-7 in NATO terms. It was adopted in 1962, reaches up to 65 km, and its launcher sits on a ZIL-135 chassis.
  • BTR-50 Transport and BTR-50 Driller. Both use the UVBTR50P model in the files. The real BTR-50 is a Soviet amphibious tracked armored personnel carrier based on the PT-76 tank, in service since 1954 and able to carry up to 20 troops.
  • Flak Gun. The model in the files is called UVS60: the Soviet 57 mm towed S-60 anti-aircraft gun, adopted in 1950.
  • Dana. The UVDana model, that is, the Czechoslovak wheeled 152 mm vz.77 DANA self-propelled howitzer on a Tatra 815 chassis. It has been in service since 1981.
  • Crop Duster. The UVDromader model: the Polish PZL M-18 Dromader agricultural aircraft, first flown in 1976. In real life it is also used for spraying and firefighting.
  • Dolphin. The UVL29 model, the Czechoslovak Aero L-29 Delfín jet trainer. It first flew in 1959 and became the main trainer of the Warsaw Pact countries.
  • Made-up hardware. There is no prototype for the Karakurt, Scolopendra, Poisoner, Desert Cruiser, Hazael, Cockroach, Zipper or Convoy Truck.

How to play the GLA in Contra 007 on a phone

Contra 007 works in ZeroFront. The mod is in our Telegram bot under "Game files & mods", and the version and installation are covered in detail on the Contra 007 on Android and PC page. Network games only work with players who also run 007.

The GLA in the mod drives a lot and blows up a lot, so three tricks help on a phone:

  1. Select bikes and Technicals with a double tap: that picks every unit of one type on screen. Save the raiding party to group "1" on the left bar.
  2. Kassad's Elbrus Launcher and the Luna fire far. Move the camera to the target with two fingers and tap the spot you want to hit while the launcher is selected.
  3. To cancel an order or drop the selection before a detonation, hold your finger on the screen for about 0.6 seconds.

The other gestures are described on the touch screen controls page.

FAQ

Is there a regular GLA in Contra 007?

No. The GLA side went to Huchum, and next to him are Thrax, Juhziz and Kassad. The original armies of these generals are covered in the main wiki, for example on the Prince Kassad page.

Who is Huchum?

A new Contra general. His dossier says he commands the GLA's elite forces with strong tanks, artillery and good infantry, and his "strategy" field just says "Unknown". Huchum is also in Contra 009, where his army is the assault army.

How is Kassad's Elbrus Launcher different from the Luna?

The Luna of Thrax and Juhziz fires a single missile at range 450. Kassad's Elbrus Launcher costs 2500 and works like a small SCUD Storm: a missile salvo at any range every 3 minutes.

Does the GLA have aircraft?

Hardly any. Only Juhziz builds an Airfield, and the Zipper and the Dolphin take off from it. Thrax has the Crop Duster for spraying toxins, and the other GLA generals fight on the ground.

Can I play the GLA in Contra 007 on a phone?

Yes, the mod works in ZeroFront. Get Contra 007 in the bot and point the app to your original Generals folder and the Zero Hour folder with the mod.

Try ZeroFront on your own phone in the bot @generals_mobile_bot: the first 24 hours are free.

Generals, Zero Hour, Contra 009 and 007 on your phoneKey, app and instructions in @generals_mobile_bot. 24-hour trial.Contra 009 and 007 are supported — how to turn on 009
Open the bot
How to start playingAPK and mods in Telegram